Monday, 12 May 2014
Saturday, 11 January 2014
Thursday, 9 January 2014
Wednesday, 8 January 2014
In what way does your media product use, develop or challenge forms and conventions of a real media product?
I looked at the film I am legend which I took inspiration
from after analyzing the film because it was the same genre, post-apocalyptic,
that my group wanted our film to be, it was also aimed at the same audience and
followed a similar effects of isolation and loneliness about the end of the world in I am legend.
From this film, our media product has developed the forms and conventions of
post-apocalyptic disaster films. Looking at the camera shots, angles and
focuses, in the film I am legend, establishing shots are widely used so we used
establishing shots of our location to create that feel of isolation. This
showed the audience exactly what is happening and how deserted it was in our
scenes. Another shot type which is used throughout I am legend is a close up,
low angle with a deep focus on the characters faces to show their facial
expressions so we have used this convention of real media product, to show our
characters emotions to the audience.
We also decided to develop forms and conventions of
disaster/post-apocalyptic film through the sound we used in our title sequence.
Our title sequence uses ambient music throughout which is used in most post-apocalyptic
films such as 28 days later and oblivion. However, we challenged forms and
conventions of the post-apocalyptic genre by using slightly emotional music
which isn't a regular, common occurrence in post-apocalyptic films so by using
this music, we have challenged the stereotypes of disaster films so that our
title sequence appeals to a larger audience rather than just post-apocalyptic fans.
I also thought that the music that we picked also heightens the sense of
isolation and loneliness that the main character would feel. Again we used
forms and conventions of real media products in our film opening by the sound
effects used. We used an old radio noise that relayed the events that has
happened. This is specifically for the
disaster movies which are all used to represent reality to my target audience.
We also challenged forms and conventions of real media
products by our visual effects but this was this was due to not having a budget
like the real films so we had to make our own footage as interesting as we
could using as many camera angles as we could. Also the fact we couldn't access
the software to create the complex special effects and even if we did have the
software we would just not have had the time or skill to create the effects and
make them look professional and good. Therefore, we decided just to use sound
to show the sense of a big disaster and to create the isolation that we wanted
to create so badly in our title sequence. Therefore this challenged stereotypes
of a post-apocalyptic/ disaster film.
Who would be the audience for my media product?
This is my evaluation question. who would be the audience for my media product?
http://sophiepills.edu.glogster.com/audiences-question
http://sophiepills.edu.glogster.com/audiences-question
Tuesday, 7 January 2014
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